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Xu Peiyu
Computer Science, UIUC, IL, US
(+1) 949-826-6598 / peiyuxu3@illinois.edu / xupaya.github.io
I am a Ph.D. student in Computer Science at the University of Illinois Urbana-Champaign, advised by Prof. Shuang Zhao. My research focuses on differentiable rendering, ray tracing, and neural scene representations, with an emphasis on real-time, GPU-friendly algorithms.
CV (PDF) /
Google Scholar /
GitHub /
LinkedIn /
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Research Interests
Differentiable rendering, Monte Carlo light transport, neural rendering, GPU-accelerated algorithms, and real-time ray tracing.
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Education
- Ph.D. in Computer Science, University of Illinois Urbana-Champaign (UIUC), US — Sept. 2025 to Present
Supervisor: Prof. Shuang Zhao
- M.S. in Computer Science, University of California, Irvine (UCI), US — Sept. 2022 to June 2025
- B.Eng. in Computer Science, HKUST, Hong Kong, China — Aug. 2018 to Sept. 2022
Supervisor: Prof. Pedro Sander
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Work Experience
- Research Scientist Intern, Adobe Research, San Jose, US — June 2025 to Sept. 2025
Advisor: Xin Sun & Ilyan Georgiev; Manager: Kalyan Sunkavalli
- Research Scientist Intern, Nvidia Real-time Rendering Research, Redmond, US — June 2024 to Sept. 2024
Advisor: Benedikt Bitterli & Lifan Wu; Manager: Aaron Lefohn
- Research Assistant, UCSD, San Diego, US — June 2021 to Sept. 2021
Advisor: Tzu-mao Li
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Stochastic Ray Tracing for 3D Gaussian Splatting
Peiyu Xu,
Xin Sun,
Krishna Mullia,
Raymond Fei,
Iliyan Georgiev,
Shuang Zhao,
Project page coming soon
Efficient and generalizable 3DGS optimization via sorting-free stochastic ray tracing.
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Robust and Efficient Differentiable Rendering Through Kernel Density Estimation
Peiyu Xu,
Lifan Wu,
Benedikt Bitterli,
Ravi Ramamoorthi,
Shuang Zhao,
Project page coming soon
Kernel-density estimation on parameter space for efficient differentiable and inverse rendering.
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Langevin Monte Carlo Based Sampling of Visibility Boundaries
Peiyu Xu,
Sai Bangaru,
Tzu-mao Li,
Shuang Zhao,
ACM SIGGRAPH Asia 2024 (conference-track full paper)
Project page
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Paper
Manifold walk on the geometry silhouette space for efficient sampling of visibility boundaries.
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Warped-Area Reparameterization of Differential Path Integrals
Peiyu Xu,
Sai Bangaru,
Tzu-mao Li,
Shuang Zhao,
ACM Transactions on Graphics (SIGGRAPH Asia 2023), 42(6), 2023
Best Paper Award
Project page
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Paper
Differentiable path integral with divergence-theorem-based interior estimators.
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Awards
- SIGGRAPH Asia 2023 Best Paper Award
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Skills
- Languages: C++, Python, PyTorch
- GPU Programming: Slang.D, CUDA, OptiX, Vulkan
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